Little Sudoku

Techniques › X-Wing

X-Wing

One digit, two rows, two columns. The first pattern that spans the whole grid.

Take a single digit. Find two rows in which it has exactly two possible cells, and where those cells sit in the same two columns. That is an X-Wing.

Whichever way it resolves, the digit occupies one column in the first row and the other column in the second — it cannot do otherwise without repeating in a column. So both columns are spoken for, and the digit can be cleared from every other cell in them.

This is the first technique that reasons across the whole board rather than inside one house, and for most players it is the real step up from intermediate to hard sudoku.

A worked example

Taken from a real puzzle in our bank, at the point where this was the cheapest move available. Pattern candidates are marked in amber; anything the step eliminates is struck through in red.

4 7 8 26 3 9 1 26 5
5 3 9 1 68 28 26 7 4
1 6 2 5 7 4 3 9 8
6 8 4 7 1 5 9 3 2
7 5 3 9 2 6 8 4 1
9 2 1 48 48 3 7 5 6
2 4 6 3 9 1 5 8 7
8 9 5 246 46 7 26 1 3
3 1 7 268 5 28 4 26 9
  1. NudgeDigit 6 lines up in a rectangular pattern across several lines. Nothing outside it can be 6.
  2. WhereX-Wing in row 1, row 9, column 4, column 8: r1c4, r1c8, r9c4, r9c8
  3. Do itRemove r8c4 ≠ 6

How to spot it

Pick a digit and mark every row where it has exactly two homes. Compare those rows in pairs: if two of them use the same column positions, you have one. Then do the same with columns.

Practise the X-Wing →

Where you will meet it

X-Wing sits at tier 3 of our ladder, which means it first becomes necessary at Hard. Puzzles below that band never require it, though it may still appear as a shortcut.

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